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Day 168: Hardware-Based Music Production (Part 8)

I’ve been writing about my journey into hardware-based music production and sound design for the last few years, and about just how rewarding the whole experience has been for me, in terms of coming from a DAW production background, but also just in general. Having a hands-on approach and workflow to making music has really … Continue reading Day 168: Hardware-Based Music Production (Part 8)

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Day 167: Hardware-Based Music Production (Part 7)

These past few days I’ve been writing about my recent journey into hardware-based music production and sound design. It’s been about three years since I bought an MPC One, which opened the doors to a world of possibilities for me, as I stopped viewing music production as simply a means to an end, namely making … Continue reading Day 167: Hardware-Based Music Production (Part 7)

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DAY 166: Hardware-Based Music Production (Part 6)

These past few days I’ve been writing about my journey into hardware-based music production these past few years, and how it’s totally reignited my love and passion for music production in an unexpected way. I’ve mentioned that it all started with switching from FL Studio on the PC, which had been my main tool for … Continue reading DAY 166: Hardware-Based Music Production (Part 6)

Day 165: Hardware-Based Music Production (Part 5)

These past few days I’ve been describing my journey into hardware-based music production over the past few years. I’ve been producing music for over a decade. I started out on the PC, using FL Studio and various VSTs like Nexus, Serum, and Omnisphere. It wasn’t until a few years back that I decided to finally … Continue reading Day 165: Hardware-Based Music Production (Part 5)

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Day 164: Getting Into Hardware-Based Music Production (Part 4)

I've been writing about my journey into hardware-based music production for the last few years. It's been a great experience so far, and I've learned a lot, but I know I still have a lot to learn. I started out by writing about a few devices which have greatly inspired me, each with its own … Continue reading Day 164: Getting Into Hardware-Based Music Production (Part 4)

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Day 163: Getting into Hardware-Based Music Production (Part 3)

These past few days I’ve written about my journey into hardware-based music production, which started about three or four years ago. The first post I wrote was about some of the hardware that inspired me at the very beginning of this journey, namely the Akai MPC One, the Elektron Digitakt, and the Arturia MicroFreak. The … Continue reading Day 163: Getting into Hardware-Based Music Production (Part 3)

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Day 162: Getting into Hardware-Based Music Production (Part 2)

Yesterday I wrote about my journey into hardware-based music production over the last few years. I had initially intended for it to be a useful post about certain things I’m sure would be helpful for anyone who’s only getting into the idea of setting up a home studio, or just starting to mess around with … Continue reading Day 162: Getting into Hardware-Based Music Production (Part 2)

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Day 161: Getting into Hardware-Based Music Production (Part 1)

These past few years I’ve gotten really into hardware-based music production. I can’t think of any deep philosophical topic to write about today so I figured I’d write about my musical journey these past few years, and maybe I can offer some tips to anyone who might be looking into getting started with a Dawless … Continue reading Day 161: Getting into Hardware-Based Music Production (Part 1)

500 WORDS, DAY 151: Musical Journey: Rapping, Software, Hardware, Modular

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I started making music on FL Studio back in 2010/2011. Well… actually, that’s not true. I started making music on a program called Acoustica Mixcraft. Looking back now it’s definitely not a professional DAW in the same way the well-known ones are, but I was able to do what I needed on it, and what … Continue reading 500 WORDS, DAY 151: Musical Journey: Rapping, Software, Hardware, Modular

500 WORDS, DAY 110: Working With Waves

There’s something about the whole process that comes with working with audio hardware, which includes connections of all kinds going back and forth to and from different places, each one with its own specific function, all working together to create something new, blending together in so many infinitely different and unique ways, making the possibilities … Continue reading 500 WORDS, DAY 110: Working With Waves